Competitions

This is (probably) the final ruleset! (last updated: 28/03/2015)

General Compo Rules (All Competitions)

  • Only one entry per person in each category
  • Minimum of 3 entries per competition required for it to happen, else it may be combined / cancelled
  • You, your group and your entry must not be registered with a copyright society (GEMA, BIEM etc)
  • Fees charged by a copyright society caused due to ignoring above rule will be passed on to the artist
  • Single-artist compos are held anonymously, all names will be shown alphabetically after the compo
  • Only original works which you hold all rights to are allowed, NO unlicensed / protected material!
  • Racism, child pornography, any kind of content that violates german law will be disqualified
  • Your entry must not have been released at another party or anywhere else previously
  • There is no filesize limit for your entry unless stated otherwise, please use common sense here
  • Please .zip or .rar your entry and include an info file in your archive, this helps us identify your prod
  • Optionally, provide a message / greetings for us to show on the bigscreen during compos
  • Only visitors at the party can win compo prizes, they will not be posted in the mail afterwards
  • We reserve the right to disqualify any submission that we deem inappropriate for any reason
  • All released entries will be made available on scene.org after the party

 

GFX Compo (Oldschool)

  • Entry must run on oldschool hardware (C64, OCS Amiga, NES, SNES, Genesis etc.)
  • Entries for platforms without standardized image formats (Atari XL, C64 etc.) must be submittedas executable program, otherwise standard formats such as .IFF for Amiga are fine
  • Include at least 4 “plausible” work stages for your submission and some backgroundinformation about how it was created e.g. which system and tools used
  • Remote entries accepted for this category

GFX Compo (Newschool)

  • Use any graphics tool you want, rendered or drawn images
  • Hand-drawn pictures must be scanned with at least 300dpi, NO photographs!
  • Include at least 4 work stages for your submission and some background information about how it was created e.g. which system and tools used
  • Remote entries accepted for this category

Photo Compo

  • Up to 1920×1080 pixels in 32-bit color, larger photos will be scaled down
  • Slight retouching allowed (color correction, brightness etc.)
  • Adding new effects or elements not present in the original photo is NOT allowed
  • Please provide the original photo too!
  • Remote entries accepted for this category

ASCII / ANSI Compo

  • Maximum size: 80 x 1000
  • PC ASCII’s will use 80×25 VGA Mode for displaying
  • Amiga ASCII’s will use the built-in topaz font for displaying
  • Animations are not allowed
  • Remote entries accepted for this category
  • You are very welcome to use Nordlicht’s ANSIshader tool (MAC/PC) which should be one of the faster methods to generate decent content

Gravedigger Compo

  • Dig out one of your century-old, unfinished works from the past
  • Pictures, music, animations, games … surprise us!
  • Provide some background information about your entry, e.g. how and when
  • If can’t be run on standard platforms, please provide a video for us to show
  • Maximum showing time: 5:00 minutes
  • Since we had a ton of entries last year, remote entries are NOT accepted for this category

Executable Music Compo

  • Maximum filesize: 32 kilobytes
  • Please also include a pre-recorded audio file for your track (.ogg / .mp3 or .flac)
  • Music only, a static infoslide will be shown on the big screen
  • Maximum precalc time: 60 seconds, music must end in silence (no looping)
  • Maximum song length: 4:00 minutes
  • Must provide own hardware if not running on Windows PC, Amiga or C64 (.sid)
  • Remote entries accepted for this category

Tracked Music Compo (Oldschool)

  • Submit your entry as .ahx .mod .it .xm or .s3m
  • Maximum file size: 2 MB (2048 kilobytes)
  • Maximum song length: 4:00 minutes
  • Songs will be played back in XMPlay, Deliplayer or “ProTracker on real hardware”
  • XMPlay set to “sinc” and “sensitive” by default, tell us if you need different settings
  • Remote entries accepted for this category

Streaming Music Compo (Newschool)

  • Submit your entry as .flac .wav .ogg or .mp3
  • .mp3 or .ogg files must be at least 192 kbps (lossless formats preferred!)
  • Maximum song length: 5:00 minutes
  • Songs will be played back in WinAmp 5 (it’s alive!!)
  • Remote entries accepted for this category

Realtime Demo Compo (Oldschool)

  • No maximum filesize, but please use common sense here
  • C64, Amiga, Atari, GP2X, GameBoy, DTV and others, if in doubt – ask!
  • Use our C64, Amiga and PC-DOS compo machines or bring your own hardware!
  • RCA, VGA, DVI and HDMI inputs supported, if unsure provide a video for your entry!
  • Maximum showing time: 8:00 minutes
  • Don’t forget to include any custom libraries your production may require!
  • Remote entries accepted for this category

Realtime Demo Compo (Newschool)

  • No maximum filesize, but please use common sense here
  • PC-Win 32/64 or PC-Linux 32/64 (for others, get in touch!)
  • RCA, VGA, DVI and HDMI inputs supported, if unsure provide a video for your entry!
  • Maximum showing time: 8:00 minutes
  • Don’t forget to include any custom libraries your production may require!
  • Remote entries accepted for this category

Wild Compo

  • Anything that doesn’t fit in any of the other categories goes here
  • Maximum showing time: 5 minutes
  • Live performances accepted (They better be good!)
  • Material should somehow fit with the demoscene spirit (here’s a good example)
  • Remote entries allowed, make sure we can easily play it back on our hardware!

Fun Compo

  • TBA
  • TBA
  • TBA
  • This competition does not have any prizes to be won, it is just for fun
  • Remote entries NOT accepted for this category

 

The deadline for all remote submissions has been extended to: 17th June 2015 23:59 GMT.

Compos may be combined / cancelled if there are not enough entries in one of the categories.

If there are too many entries in a category, preselection will apply (remote entries to be preselected first).

Remote Entries OPEN!

Submit your remote entries to

compos[AT]demoparty[DOT]info

The deadline for all remote entries has been extended to 17th June 2015 at 23:59 GMT.

All competition rules apply!

For very large files, you can email us a download link for your production. Don’t forget to add your nick and / or group name so we can identify you. We’ll contact you when we received your entry and did a dry run.
 

Compo Hardware:

PC:
Intel Core i7-5820k (6 x 3.3 GHz), 16GB RAM
NVidia GTX Titan Black, 6GB
Asus X99-A Mainboard
Win 7 Ultimate x64, DirectX 11

Amiga:
Amiga 1200 + Apollo 1260/66 with 32 MB RAM

Projector:
Epson EH-TW 3200
1920×1080 native (FullHD)
 

Last Year’s Winners:

ANSI / ASCII:

1. CLOWN by Korshun
2. dontFuckAround by LordNikon
3. Rotzgören by Exin

Combined Intro:

1. Galvanize by Virgill
2. Particanomaly by Alcatraz & BluFlame & Stroboholics
3. Raving Spectrumatos by T$ Ripoff Institute

Executable Music:

1. Computers are gay by Virgill
2. N0rdL1cht 2014 by FieserWolf
3. XTC by Shinobi

Gravedigger:

1. Shooterthing 50% by Genesis Project
2. Sandstorm by Saga Musix
3. Let yourself go by Triace

Newschool GFX:

1. Pussy Skull by Jonnz
2. Weisenheimer by Internet Task Force
3. Frightened Blowfish by OhLi

Oldschool GFX:

1. Route 64 by Yazoo
2. Summer of ’64 by Sphinx
3. Zöpf by Bitbreaker

Oldschool Demo:

1. Oxyrock by Oxyron
2. Eierschaukel by Losso

Photo:

1. Get Lucky by Ford Prefect
2. Expertenarbeit by SvOlli
3. Global Reflection by flexi23

Streaming Music:

1. Cosmic Breakout (Compo Cut) by Saga Musix
2. Resurrection by Virgill
3. Cooperation (Tribute RMX) by CONS & Future Freak

Tracked Music:

1. The murderous funk machine by raphaelgoulart
2. Meat Army Power by Triace & Virgill
3. Mountain Chain by Gaspode

Wild / Animation:

1. Flippin’ the Dots by XayaX
2. X by Gaspode
3. Potion by Hellmood

See Demozoo for screenshots, files, data and more.

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